A) A type of flat screen monitor. B) A type of transparent projection screen. C) A technology that projects 3D images in space. D) A device used for virtual reality gaming.
A) Digital Light Processing (DLP) B) Liquid Crystal Display (LCD) C) Plasma display technology D) Cathode Ray Tube (CRT)
A) Holography B) Holoimaging C) Holomaking D) Holoforming
A) Construction B) Agriculture C) Retail D) Transportation
A) Refraction B) Interference C) Scattering D) Diffraction
A) It provides a touch-sensitive interface for holographic displays. B) It enhances the resolution of holographic images. C) It projects 3D images onto a physical surface. D) It enables viewing 3D images without the need for special glasses.
A) Flux B) Flicker C) Glitch D) Parallax
A) It provides coherent light needed to create interference patterns for holograms. B) It scans the physical objects to be holographed. C) It controls the brightness and contrast of the holographic image. D) It generates heat to activate holographic materials.
A) It controls the phase and amplitude of light waves to create desired images. B) It provides touch interaction for the holographic images. C) It enhances the 3D effect by adjusting viewing angles. D) It adjusts the color temperature of the holographic display.
A) Traditional 3D displays use special lenses to create depth perception. B) Holographic displays project true 3D images in space without the need for glasses. C) Holographic displays have lower resolution than traditional 3D displays. D) Traditional 3D displays require specific lighting conditions for optimal viewing.
A) Interference B) Scattering C) Refraction D) Diffraction |