TTLELM BUYCO
  • 1. The Classroom Assessment for the K to 12 Basic Education Program is being discussed in ___.
A) DepEd Order No. 9, s. 2015
B) DepEd Order No. 7, s. 2015
C) DepEd Order No. 8, s. 2015
D) DepEd Order No. 6, s. 2015
  • 2. Tanya is a Grade 3 student, if her final grade is at least 75 in all learning areas, what is the decision of her teacher?
A) Must pass remedial classes for failing learning areas
B) None of the above
C) Retained in the same grade level
D) Promoted to the next level
  • 3. Education technology is the application of new tools and ideas that help teachers teach and students learn.
A) False
B) Maybe
C) Abstain
D) True
  • 4. One of the Salient Features of the K-12 Program is Building proficiency through language or also known as ____________________ education.
A) Spiral
B) Universal
C) Mother tongue-based multilingual
D) Contextualization
  • 5. Graduates of The K-12 Program will be equipped with:
A) Learning and innovation skills
B) All of the above
C) Information, media and technology skills
D) Effective communication skills
  • 6. One limitation of using instructional game software is the confusion of game-rules between real life-rules. Which of the following best describe this situation?
A) The game cannot be implemented due to lack of resources
B) It is difficult to maintain balance between motivation and learning
C) The students may face difficulty in transferring the skills learned through games to real life situations.
D) It draws away attention of students from real purpose of learning
  • 7. This emphasizes the importance of transferring knowledge, information, and skills from the older (wiser) generation to the younger one.
A) Teacher-centered philosophy
B) Student-centered philosophy
C) Subject matter philosophy
D) Spiral progression
  • 8. This covers Kindergarten and 12 years of basic education (six years of primary education, four years of Junior High School, and two years of Senior High School [SHS]).
A) Subject matter philosophy
B) K to 12 Program
C) Spiral progression
D) Framework
  • 9. All of the following choices are salient features of K to 12 Program EXCEPT ONE
A) Making the curriculum relevant to learners
B) Strengthening Secondary Education
C) Gearing up for the future
D) Ensuring integrated and Seamless Learning
  • 10. Students acquire in-depth knowledge, skills, values, and attitudes through continuity and consistency across all levels and subjects.
A) Ensuring integrated and Seamless Learning
B) Making curriculum relevant to learner's
C) Gearing up for the future
D) Building Proficiency through Language
  • 11. Subjects are taught from the simplest concepts to more complicated concepts.
A) Elementary to College
B) From NC l to NC ll
C) Mother tongue-based multilingual
D) Spiral progression
  • 12. After going through Kindergarten, the enhanced Elementary and Junior High curriculum, and a specialized Senior High program, every K to 12 graduate will be ready to go into different paths – may it be further education, employment, or entrepreneurship.
A) Nurturing the Holistically developed Filipino
B) Making the curriculum relevant to learners
C) Building Proficiency through Language
D) Gearing up for the future
  • 13. All of the following choices are true except one. Every graduate will be equipped with
A) Life and career skills
B) Effective managerial skills
C) Information, media and technology skills
D) Learning and innovation skills
  • 14. After finishing a Technical-Vocational-Livelihood track in Grade 12, a student may obtain a/an __________.
A) National Certificate Level (NC I)
B) Employer to work
C) National Certificate Level (NC ll )
D) TESDA Certificate
  • 15. After finishing Grade 10, a student can obtain Certificates of Competency (COC) or a/an
A) Employer to work
B) National Certificate Level (NC I)
C) TESDA Certificate
D) National Certificate Level (NC ll)
  • 16. Resources that exist in multiple formats and modalities including text, audio, video, animations, graphics, simulations, and virtual and augmented realities.
A) Formal learning
B) Lifelong learning
C) Media
D) Multimodal Resources
  • 17. A means of representing, presenting, disseminating, and storing information in a variety of formats, some of which may be digital
A) Multimodal Resources
B) Formal learning
C) Media
D) Lifelong learning
  • 18. Learning that is ongoing through an individual’s life
A) Media
B) Lifelong learning
C) Intentional learning
D) Multimodal Resources
  • 19. A form of learning that exists between formal and informal learning that is typically somewhat structured, may have goals, and is often associated with organized activities
A) Non-formal learning
B) Multimodal Resources
C) Instructional Design
D) Intentional Learning
  • 20. Goal-oriented, purposeful learning common in formal learning, and workplace learning situations
A) Multimodal Resources
B) Informal Learning
C) Non-formal Learning
D) Intentional Learning
  • 21. The planning, creation, refinement, selection, sequencing, managing and evaluating activities and resources in support of targeted goals and objectives
A) Instruction
B) Instructional Design
C) Informal Learning
D) Non-formal Learning
  • 22. Which of the following is intended to support, facilitate, or enhance learning and performance?
A) Formal Learning
B) Education
C) Informal Learning
D) Instruction
  • 23. Learning that occurs outside the context of a formal setting; examples include field trips, museums, and incidental learning in the context of everyday activities
A) Informal Learning
B) Education
C) Formal Learning
D) Instruction
  • 24. Structured sequences of instruction in support of intentional learning typically set in an institutional context with explicit goals and objectives.
A) Informal Learning
B) Formal Learning
C) Education
D) Instruction
  • 25. Structured sequences of instruction in support of intentional learning typically set in an institutional context with explicit goals and objectives.
A) Formal Learning
B) Informal Learning
C) Learning
D) Non-formal Learning
  • 26. Structured sequences of instruction in support of intentional learning typically set in an institutional context with explicit goals and objectives.
A) Learning
B) Informal Learning
C) Formal Learning
D) Non-formal Learning
  • 27. The study and ethical practice of facilitating learning and improving performance by creating, using and managing appropriate technological processes and resources.
A) Technology
B) Education
C) Learning
D) Educational Technology
  • 28. Systematic efforts to develop basic and specialized knowledge and skills, problem-solving abilities, productive workers, higher-order reasoning capabilities, responsible citizens, and/or lifelong learners.
A) Education
B) Attitude
C) Instruction
D) Competency
  • 29. A set of related knowledge, specific skills, and attitudes that enable a person to effectively perform a particular task.
A) Competency
B) Learning
C) Attitude
D) Education
  • 30. A mental disposition or way of thinking about something (place, person, event, activity, etc.)
A) Learners
B) Lifelong learnes
C) Competency
D) Attitude
  • 31. What does the Latin word "techne" means?
A) Skill
B) Competence
C) ICT
D) Growth
  • 32. Be respectful and always have permission before you hit buy
A) Digital Downtime
B) Digital Healthy
C) Digital Security
D) Digital Commerce
  • 33. Remember to digitally disconnect and spend time with other
A) Digital Downtime
B) Digital Responsibility
C) Digital Literacy
D) Digital Privacy
  • 34. Apply real world behavioral standards to the digital world
A) Digital Etiquette
B) Digital Integrity
C) Digital Health
D) Digital Commerce
  • 35. Know when to stay connected when to turn off devices
A) Digital Health
B) Digital Integrity
C) Digital Literacy
D) Digital Privacy
  • 36. Examine the source of information to determine credibility
A) Digital Downtime
B) Digital Responsibility
C) Digital Literacy
D) Digital Integrity
  • 37. Avoid suspicious emails, websites, and online advertisement
A) Digital Literacy
B) Digital Integrity
C) Digital Privacy
D) Digital Responsibility
  • 38. Review privacy settings, Know what to share and with whom
A) Digital Integrity
B) Digital Health
C) Digital Privacy
D) Digital Commerce
  • 39. Report problem abusive behavior and inappropriate images or content
A) Digital Privacy
B) Digital Responsibility
C) Digital Security
D) Digital Etiquette
  • 40. Make password easy to remember but hard to guess
A) Digital Downtime
B) Digital Privacy
C) Digital Commerce
D) Digital Security
  • 41. Documents, notes, projects, assignments
A) Word Processing
B) Games and simulations
C) Data bases
D) Spread sheet programing
  • 42. Record, exams scores
A) Spread sheet programing
B) Developing Multimedia Kits
C) Internet and e-mail facilities
D) Graphing software
  • 43. Information Storage
A) Games and simulations
B) Developing Multimedia Kits
C) Word processing
D) Data bases
  • 44. To prepare teaching-learning resources
A) Developing Multimedia Kits
B) Internet and e-mail facilities
C) Graphing Software
D) Spread sheet programing
  • 45. To make process interesting
A) Data bases
B) Developing Multimedia Kits
C) Games simulations
D) Spread sheet t
  • 46. To gain knowledge
A) Internet e-mail facilities
B) Word processing
C) Developing Multimedia Kits
D) Data bases
  • 47. To improve quality of learning
A) Developing Multimedia Kits
B) Games simulations
C) Internet e-mail facilities
D) Graphing Software
  • 48. Always been a challenging profession since knowledge has been expanding and essential skills have been increasing and changing.
A) Teachers
B) Teaching
C) Teach
  • 49. Integrating technology with teaching means the use of learning technologies to introduce, reinforce, supplement and extend skills
A) Tinio (2009)
B) John Pisapia (1994)
C) Bernard Bahati (2010)
D) Margaret Lloyd (2005)
  • 50. Effective integration of technology is achieved when students be able to select technology tools to help them obtain information ina timely manner, analyze and synthesize the information, and present it professionally.
A) Information and Communication Technologies (ICT)
B) International Society for Technology in Education (ISTE)
  • 51. ICT integration encompasses an integral part of broader curriculum reforms which include both infra-structural as well as pedagogical considerations that are changing not only how learning occurs but what is learned.
A) Margaret Lloyd (2010)
B) John Pisapia (1994)
C) Bernard Bahati (2005)
D) Qiyun Wang and Huay Lit Woo (2007)
  • 52. Integrating Information and Communication (ICT) into teaching and learning is a growing area that has atrracted many educators’ efforts in recent years
A) Ratheeswari (2008)
B) John Pisapia (1994)
C) Qiyun Wang and Huay Lit Woo (2007)
D) Margaret Lloyd (2005)
E) Tinio (2009)
  • 53. The process of integrating ICT in teaching and learning has to be done at both pedagogical and technological levels with much emphasis put on pedagogy.
A) Moursund (2005)
B) Margaret Lloyd (2005)
C) Bernard Bahati (2010)
D) Qiyun Wang and Huay Lit Woo (2007
  • 54. ICT integration is not merely mastering the hardware and software skills.
A) Ratheeswari (2018)
B) Tinio (2009)
C) Moursund (2005)
D) UNESCO (2005)
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