TTLELM BUYCO
  • 1. The Classroom Assessment for the K to 12 Basic Education Program is being discussed in ___.
A) DepEd Order No. 8, s. 2015
B) DepEd Order No. 6, s. 2015
C) DepEd Order No. 7, s. 2015
D) DepEd Order No. 9, s. 2015
  • 2. Tanya is a Grade 3 student, if her final grade is at least 75 in all learning areas, what is the decision of her teacher?
A) Retained in the same grade level
B) Promoted to the next level
C) Must pass remedial classes for failing learning areas
D) None of the above
  • 3. Education technology is the application of new tools and ideas that help teachers teach and students learn.
A) False
B) Abstain
C) Maybe
D) True
  • 4. One of the Salient Features of the K-12 Program is Building proficiency through language or also known as ____________________ education.
A) Mother tongue-based multilingual
B) Universal
C) Spiral
D) Contextualization
  • 5. Graduates of The K-12 Program will be equipped with:
A) Learning and innovation skills
B) All of the above
C) Information, media and technology skills
D) Effective communication skills
  • 6. One limitation of using instructional game software is the confusion of game-rules between real life-rules. Which of the following best describe this situation?
A) The game cannot be implemented due to lack of resources
B) The students may face difficulty in transferring the skills learned through games to real life situations.
C) It draws away attention of students from real purpose of learning
D) It is difficult to maintain balance between motivation and learning
  • 7. This emphasizes the importance of transferring knowledge, information, and skills from the older (wiser) generation to the younger one.
A) Subject matter philosophy
B) Teacher-centered philosophy
C) Spiral progression
D) Student-centered philosophy
  • 8. This covers Kindergarten and 12 years of basic education (six years of primary education, four years of Junior High School, and two years of Senior High School [SHS]).
A) Spiral progression
B) Subject matter philosophy
C) Framework
D) K to 12 Program
  • 9. All of the following choices are salient features of K to 12 Program EXCEPT ONE
A) Gearing up for the future
B) Ensuring integrated and Seamless Learning
C) Making the curriculum relevant to learners
D) Strengthening Secondary Education
  • 10. Students acquire in-depth knowledge, skills, values, and attitudes through continuity and consistency across all levels and subjects.
A) Building Proficiency through Language
B) Gearing up for the future
C) Ensuring integrated and Seamless Learning
D) Making curriculum relevant to learner's
  • 11. Subjects are taught from the simplest concepts to more complicated concepts.
A) Spiral progression
B) Elementary to College
C) From NC l to NC ll
D) Mother tongue-based multilingual
  • 12. After going through Kindergarten, the enhanced Elementary and Junior High curriculum, and a specialized Senior High program, every K to 12 graduate will be ready to go into different paths – may it be further education, employment, or entrepreneurship.
A) Nurturing the Holistically developed Filipino
B) Gearing up for the future
C) Making the curriculum relevant to learners
D) Building Proficiency through Language
  • 13. All of the following choices are true except one. Every graduate will be equipped with
A) Information, media and technology skills
B) Effective managerial skills
C) Learning and innovation skills
D) Life and career skills
  • 14. After finishing a Technical-Vocational-Livelihood track in Grade 12, a student may obtain a/an __________.
A) TESDA Certificate
B) Employer to work
C) National Certificate Level (NC ll )
D) National Certificate Level (NC I)
  • 15. After finishing Grade 10, a student can obtain Certificates of Competency (COC) or a/an
A) Employer to work
B) TESDA Certificate
C) National Certificate Level (NC I)
D) National Certificate Level (NC ll)
  • 16. Resources that exist in multiple formats and modalities including text, audio, video, animations, graphics, simulations, and virtual and augmented realities.
A) Multimodal Resources
B) Lifelong learning
C) Formal learning
D) Media
  • 17. A means of representing, presenting, disseminating, and storing information in a variety of formats, some of which may be digital
A) Media
B) Multimodal Resources
C) Lifelong learning
D) Formal learning
  • 18. Learning that is ongoing through an individual’s life
A) Lifelong learning
B) Multimodal Resources
C) Media
D) Intentional learning
  • 19. A form of learning that exists between formal and informal learning that is typically somewhat structured, may have goals, and is often associated with organized activities
A) Instructional Design
B) Intentional Learning
C) Multimodal Resources
D) Non-formal learning
  • 20. Goal-oriented, purposeful learning common in formal learning, and workplace learning situations
A) Informal Learning
B) Non-formal Learning
C) Intentional Learning
D) Multimodal Resources
  • 21. The planning, creation, refinement, selection, sequencing, managing and evaluating activities and resources in support of targeted goals and objectives
A) Non-formal Learning
B) Informal Learning
C) Instruction
D) Instructional Design
  • 22. Which of the following is intended to support, facilitate, or enhance learning and performance?
A) Informal Learning
B) Formal Learning
C) Education
D) Instruction
  • 23. Learning that occurs outside the context of a formal setting; examples include field trips, museums, and incidental learning in the context of everyday activities
A) Informal Learning
B) Instruction
C) Education
D) Formal Learning
  • 24. Structured sequences of instruction in support of intentional learning typically set in an institutional context with explicit goals and objectives.
A) Formal Learning
B) Informal Learning
C) Instruction
D) Education
  • 25. Structured sequences of instruction in support of intentional learning typically set in an institutional context with explicit goals and objectives.
A) Informal Learning
B) Non-formal Learning
C) Formal Learning
D) Learning
  • 26. Structured sequences of instruction in support of intentional learning typically set in an institutional context with explicit goals and objectives.
A) Informal Learning
B) Learning
C) Non-formal Learning
D) Formal Learning
  • 27. The study and ethical practice of facilitating learning and improving performance by creating, using and managing appropriate technological processes and resources.
A) Educational Technology
B) Technology
C) Learning
D) Education
  • 28. Systematic efforts to develop basic and specialized knowledge and skills, problem-solving abilities, productive workers, higher-order reasoning capabilities, responsible citizens, and/or lifelong learners.
A) Competency
B) Instruction
C) Education
D) Attitude
  • 29. A set of related knowledge, specific skills, and attitudes that enable a person to effectively perform a particular task.
A) Learning
B) Attitude
C) Competency
D) Education
  • 30. A mental disposition or way of thinking about something (place, person, event, activity, etc.)
A) Lifelong learnes
B) Attitude
C) Learners
D) Competency
  • 31. What does the Latin word "techne" means?
A) Competence
B) ICT
C) Skill
D) Growth
  • 32. Be respectful and always have permission before you hit buy
A) Digital Downtime
B) Digital Commerce
C) Digital Security
D) Digital Healthy
  • 33. Remember to digitally disconnect and spend time with other
A) Digital Responsibility
B) Digital Privacy
C) Digital Downtime
D) Digital Literacy
  • 34. Apply real world behavioral standards to the digital world
A) Digital Health
B) Digital Commerce
C) Digital Integrity
D) Digital Etiquette
  • 35. Know when to stay connected when to turn off devices
A) Digital Health
B) Digital Integrity
C) Digital Literacy
D) Digital Privacy
  • 36. Examine the source of information to determine credibility
A) Digital Downtime
B) Digital Literacy
C) Digital Responsibility
D) Digital Integrity
  • 37. Avoid suspicious emails, websites, and online advertisement
A) Digital Integrity
B) Digital Privacy
C) Digital Literacy
D) Digital Responsibility
  • 38. Review privacy settings, Know what to share and with whom
A) Digital Integrity
B) Digital Commerce
C) Digital Health
D) Digital Privacy
  • 39. Report problem abusive behavior and inappropriate images or content
A) Digital Etiquette
B) Digital Privacy
C) Digital Responsibility
D) Digital Security
  • 40. Make password easy to remember but hard to guess
A) Digital Commerce
B) Digital Downtime
C) Digital Privacy
D) Digital Security
  • 41. Documents, notes, projects, assignments
A) Games and simulations
B) Spread sheet programing
C) Word Processing
D) Data bases
  • 42. Record, exams scores
A) Graphing software
B) Developing Multimedia Kits
C) Internet and e-mail facilities
D) Spread sheet programing
  • 43. Information Storage
A) Developing Multimedia Kits
B) Games and simulations
C) Data bases
D) Word processing
  • 44. To prepare teaching-learning resources
A) Developing Multimedia Kits
B) Spread sheet programing
C) Graphing Software
D) Internet and e-mail facilities
  • 45. To make process interesting
A) Games simulations
B) Data bases
C) Spread sheet t
D) Developing Multimedia Kits
  • 46. To gain knowledge
A) Developing Multimedia Kits
B) Internet e-mail facilities
C) Word processing
D) Data bases
  • 47. To improve quality of learning
A) Games simulations
B) Graphing Software
C) Internet e-mail facilities
D) Developing Multimedia Kits
  • 48. Always been a challenging profession since knowledge has been expanding and essential skills have been increasing and changing.
A) Teach
B) Teaching
C) Teachers
  • 49. Integrating technology with teaching means the use of learning technologies to introduce, reinforce, supplement and extend skills
A) Bernard Bahati (2010)
B) Tinio (2009)
C) John Pisapia (1994)
D) Margaret Lloyd (2005)
  • 50. Effective integration of technology is achieved when students be able to select technology tools to help them obtain information ina timely manner, analyze and synthesize the information, and present it professionally.
A) Information and Communication Technologies (ICT)
B) International Society for Technology in Education (ISTE)
  • 51. ICT integration encompasses an integral part of broader curriculum reforms which include both infra-structural as well as pedagogical considerations that are changing not only how learning occurs but what is learned.
A) Margaret Lloyd (2010)
B) Bernard Bahati (2005)
C) Qiyun Wang and Huay Lit Woo (2007)
D) John Pisapia (1994)
  • 52. Integrating Information and Communication (ICT) into teaching and learning is a growing area that has atrracted many educators’ efforts in recent years
A) Tinio (2009)
B) Margaret Lloyd (2005)
C) Qiyun Wang and Huay Lit Woo (2007)
D) John Pisapia (1994)
E) Ratheeswari (2008)
  • 53. The process of integrating ICT in teaching and learning has to be done at both pedagogical and technological levels with much emphasis put on pedagogy.
A) Margaret Lloyd (2005)
B) Qiyun Wang and Huay Lit Woo (2007
C) Moursund (2005)
D) Bernard Bahati (2010)
  • 54. ICT integration is not merely mastering the hardware and software skills.
A) Ratheeswari (2018)
B) Tinio (2009)
C) Moursund (2005)
D) UNESCO (2005)
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