A) 2x2x2 B) 5x5x5 C) 4x4x4 D) 3x3x3
A) Roux B) CFOP (Fridrich) C) Layer by Layer D) Beginner's Method
A) Rear face B) Reverse C) Right face D) Rotate the entire cube
A) Up face B) Upper layer C) Under face D) Undo
A) Lower face B) Last layer C) Left face D) Large face
A) Free face B) False C) Front face D) Flipped
A) Back face B) Bottom face C) Broken D) Before
A) Deep cut B) Down face C) Diagonal D) Double layer
A) Counter-clockwise turn B) Clockwise turn C) Double turn D) Reverse the algorithm
A) Double speed B) Repeat twice C) 180-degree turn D) Two layers
A) First Two Layers B) Final Two Layers C) Front Two Layers D) Fast Two Layers
A) Overhaul Last Layer B) Orient Last Layer C) Order Last Layer D) Optimize Last Layer
A) Position Last Layer B) Permute Last Layer C) Polish Last Layer D) Perfect Last Layer
A) Water B) Silicone-based lubricant C) Glue D) Cooking oil
A) Removing corner pieces B) Ability to turn layers when not perfectly aligned C) A solving method D) Sharpening corner pieces
A) Turns Per Solve B) Total Possible Solutions C) Turns Per Second D) Technical Problem Solving
A) Solve all corners B) Solve all edges C) Solve the first layer completely D) Solve a cross on one face
A) Storing algorithms B) Timing solves C) Analyzing algorithms D) Scrambling the cube
A) Solving the white cross B) Solving the first layer corners C) Solving the middle layer D) Solving the last layer edges
A) Impressing friends B) Better cube maintenance C) More complex scrambles D) Faster solves
A) Pieces fall out B) It is a high-quality cube C) It makes a popping sound D) It solves itself
A) ZZ B) CFOP C) Petrus D) Roux
A) A cube modification B) A sequence of moves to randomize the cube C) A competition category D) A type of algorithm
A) Time to check if the cube is legal B) Time to lubricate the cube C) Time to disassemble the cube D) Time to plan the solve before starting
A) The fastest solve time B) The slowest solve time C) The average solve time D) The average of 5 solves
A) The highest scoring solve B) The fastest solve time globally C) The most solves in a row D) The average solve time globally
A) Cheaper than regular cubes B) Smoother turning C) Unbreakable D) Solves itself
A) Algorithm User Friendly B) Advanced Upper Flip C) Adjust Upper Face D) Auto-Undo Function
A) To make the cube look cool B) To distract your opponents C) To plan future steps during the solve D) To admire your work
A) Around 55-60 moves B) Around 20 moves C) Depends on the scramble D) Around 100 moves |