__ | 1. | animation | | A. | a set of instruction that tells the computer what to do. |
__ | 2. | center of an object | | B. | a question that computes a result |
__ | 3. | class | | C. | a set of instructions in order |
__ | 4. | degrees of freedom | | D. | six possible ways an object can move around in a world |
__ | 5. | distance | | E. | a video game or simulation implemented in 3D |
__ | 6. | function | | F. | one object's center that is measured to another's center |
__ | 7. | position | | G. | the center of an object's bounding box |
__ | 8. | program | | H. | the location of an object's center in a world |
__ | 9. | sequential processing | | I. | an illusion, sequence of visuals that simulate motion |
__ | 10. | virtual world | | J. | similar to a blueprint that describes the charisteristics |