A) The application of computational techniques to archaeological data. B) The study of ancient computers. C) The use of archaeology software only. D) The digital scanning of archaeological sites.
A) Graphical Interaction System; used for virtual reality simulations of historical sites. B) Geographic Information Systems; used for spatial analysis of archaeological data. C) Geological Imaging Software; used for creating 3D models of artifacts. D) Global Internet System; used for online research in archaeology.
A) To create 3D models of archaeological sites. B) To understand relationships and connections between archaeological sites or artifacts. C) To determine the age of artifacts. D) To identify the composition of ancient materials.
A) Storing images of archaeological findings in a digital archive. B) It involves enhancing and analyzing images of archaeological sites or artifacts using computer algorithms. C) Developing 3D animations of historical events. D) Creating digital artwork of ancient civilizations.
A) It automates the excavation process. B) It helps in conserving artifacts. C) It facilitates field surveys. D) It allows archaeologists to test theories and scenarios in a virtual environment.
A) Identifying rare artifacts in a collection. B) It involves extracting patterns and knowledge from large archaeological datasets. C) Determining the cultural origins of artifacts. D) Digitally cataloging archaeological sites.
A) A software for translating ancient languages. B) A digital archive of ancient artifacts. C) A 3D representation of terrain; used for studying site landscapes and features. D) An online database of excavation reports.
A) A model for reconstructing ancient settlements. B) An optimization algorithm; used for solving combinatorial optimization problems in site selection. C) A technique for artifact preservation. D) A method for translating ancient languages. |