A) The digital scanning of archaeological sites. B) The use of archaeology software only. C) The study of ancient computers. D) The application of computational techniques to archaeological data.
A) Global Internet System; used for online research in archaeology. B) Geological Imaging Software; used for creating 3D models of artifacts. C) Geographic Information Systems; used for spatial analysis of archaeological data. D) Graphical Interaction System; used for virtual reality simulations of historical sites.
A) To understand relationships and connections between archaeological sites or artifacts. B) To create 3D models of archaeological sites. C) To identify the composition of ancient materials. D) To determine the age of artifacts.
A) Creating digital artwork of ancient civilizations. B) It involves enhancing and analyzing images of archaeological sites or artifacts using computer algorithms. C) Developing 3D animations of historical events. D) Storing images of archaeological findings in a digital archive.
A) It facilitates field surveys. B) It helps in conserving artifacts. C) It automates the excavation process. D) It allows archaeologists to test theories and scenarios in a virtual environment.
A) Digitally cataloging archaeological sites. B) It involves extracting patterns and knowledge from large archaeological datasets. C) Identifying rare artifacts in a collection. D) Determining the cultural origins of artifacts.
A) A digital archive of ancient artifacts. B) A software for translating ancient languages. C) A 3D representation of terrain; used for studying site landscapes and features. D) An online database of excavation reports.
A) A model for reconstructing ancient settlements. B) A technique for artifact preservation. C) A method for translating ancient languages. D) An optimization algorithm; used for solving combinatorial optimization problems in site selection. |