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Multimedia, hypermedia
Contributed by: Jordan
  • 1. Multimedia refers to content that uses a combination of different content forms such as text, audio, images, animations, video, and interactive elements. Hypermedia, on the other hand, expands on multimedia by including hyperlinks that allow users to navigate between different pieces of content. This dynamic and interactive approach to presenting information is commonly seen in websites, online publications, educational materials, and digital entertainment. Together, multimedia and hypermedia create engaging and immersive experiences for users by incorporating multiple media types and interactive features to enhance communication and interaction.

    What technology allows users to navigate non-linearly through information and multimedia content?
A) Virtual reality
B) Artificial intelligence
C) Hypermedia
D) Gaming technology
  • 2. What is a hyperlink?
A) An encrypted file format
B) Audio codec
C) Video editing tool
D) Text or image that links to another resource
  • 3. What does GUI stand for in the context of multimedia?
A) Graphical Unity Interface
B) Global Usage Indicator
C) Graphical User Interface
D) General Utility Instrument
  • 4. Which programming language is often used to create interactive multimedia content for the web?
A) Java
B) Python
C) C++
D) JavaScript
  • 5. What is the term used to describe a sequence of images displayed in rapid succession to create the illusion of motion?
A) Animation
B) Decompression
C) Encryption
D) Compression
  • 6. Which of the following is an advantage of using multimedia in education?
A) Enhanced learning experiences
B) Limited access to resources
C) Reduced understanding of complex concepts
D) Decreased student engagement
  • 7. What is interactive multimedia?
A) Pre-recorded video
B) Content that allows users to participate and interact with the material
C) Non-responsive images
D) Static text document
  • 8. What is the purpose of a digital watermark in multimedia content?
A) To enhance visual effects
B) To prevent unauthorized use or distribution
C) To increase speed of playback
D) To compress file size
  • 9. What does VR stand for in the context of multimedia?
A) Voice Recognition
B) Video Resolution
C) Visual Representation
D) Virtual Reality
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