A) A physical prototype used for testing. B) A mathematical equation with multiple variables. C) A representation of a real-world system or process. D) A random set of data points.
A) To test physical prototypes in a production environment. B) To create artistic visual effects. C) To analyze and understand the behavior of a system. D) To generate random numbers for statistical analysis.
A) Music B) Fashion C) Manufacturing D) Culinary
A) AnyLogic B) Microsoft Excel C) Adobe Photoshop D) Google Chrome
A) Visual simulation B) Static simulation C) Dynamic simulation D) Audio simulation
A) Modeling environmental changes over time. B) Modeling static objects without any movement. C) Modeling only the aggregate system behavior. D) Modeling individual entities with their own behavior and interactions.
A) Measuring the computational efficiency of the simulation. B) Adjusting the model to match real-world data or observations. C) Creating a model from scratch. D) Running the model multiple times in a simulation.
A) Evaluating how changes in model input parameters affect the output. B) Analyzing model behavior over time. C) Testing the accuracy of simulation software. D) Creating a detailed visual representation of the simulation process.
A) Ensuring that the simulation model correctly represents the logic of the system. B) Ignoring discrepancies between the model and real-world data. C) Modifying the model to fit the desired outcome. D) Running the simulation without any errors during execution. |