A) To create physical prototypes for products. B) To fix bugs in software applications. C) To create instructions for computers to execute. D) To design graphics for websites.
A) HyperText Markup Language B) Home Tooling Markup Language C) Hyperlink Text Management Language D) High-Tech Multimedia Language
A) To display text on the screen. B) To create animations in games. C) To store and manipulate data. D) To secure a network.
A) print() B) display() C) show() D) output()
A) Code Syntax Selector B) Creative Style Solutions C) Computer Style System D) Cascading Style Sheets
A) To connect to a database. B) To repeat a set of instructions. C) To store data persistently. D) To create mathematical functions.
A) // B) -- C) ## D) **
A) Objects that can contain data and code to manipulate that data. B) Functions that can be reused in multiple programs. C) Text-based user interfaces. D) Creating complex mathematical algorithms.
A) Stack B) Queue C) Linked List D) Array
A) .py B) .css C) .html D) .js
A) Notepad++ B) Microsoft Excel C) Git D) Photoshop
A) Intelligent Debugging Extension B) Internet Development Engine C) Integrated Development Environment D) Interactive Design Environment
A) Performs mathematical calculations. B) Defines a new variable. C) Executes a block of code only if a specified condition is true. D) Iterates over a collection of elements.
A) Debugging B) Compiling C) Encoding D) Execution
A) Java B) R C) Ruby D) PHP
A) Advanced Performance Instructions B) Application Programming Interface C) Assisted Programming Interface D) Automated Program Integration
A) A reserved keyword for declaring variables. B) A function that belongs to a class and can be called on instances of that class. C) A way to import external libraries. D) A comment within the code.
A) C++ B) Ruby C) Python D) Java
A) Boolean B) Integer C) String D) Float
A) # B) --. C) -- D) //
A) PHP B) Swift C) C# D) Ruby
A) JavaScript B) Python C) Java D) C++ |