A) To create physical prototypes for products. B) To design graphics for websites. C) To fix bugs in software applications. D) To create instructions for computers to execute.
A) Hyperlink Text Management Language B) Home Tooling Markup Language C) HyperText Markup Language D) High-Tech Multimedia Language
A) To secure a network. B) To store and manipulate data. C) To create animations in games. D) To display text on the screen.
A) display() B) print() C) output() D) show()
A) Code Syntax Selector B) Creative Style Solutions C) Cascading Style Sheets D) Computer Style System
A) To store data persistently. B) To create mathematical functions. C) To repeat a set of instructions. D) To connect to a database.
A) ** B) -- C) ## D) //
A) Functions that can be reused in multiple programs. B) Creating complex mathematical algorithms. C) Text-based user interfaces. D) Objects that can contain data and code to manipulate that data.
A) Array B) Queue C) Linked List D) Stack
A) .py B) .js C) .css D) .html
A) Microsoft Excel B) Git C) Notepad++ D) Photoshop
A) Integrated Development Environment B) Intelligent Debugging Extension C) Interactive Design Environment D) Internet Development Engine
A) Performs mathematical calculations. B) Iterates over a collection of elements. C) Defines a new variable. D) Executes a block of code only if a specified condition is true.
A) Compiling B) Encoding C) Debugging D) Execution
A) Java B) R C) Ruby D) PHP
A) Automated Program Integration B) Advanced Performance Instructions C) Application Programming Interface D) Assisted Programming Interface
A) A function that belongs to a class and can be called on instances of that class. B) A comment within the code. C) A way to import external libraries. D) A reserved keyword for declaring variables.
A) Python B) C++ C) Ruby D) Java
A) Boolean B) Integer C) Float D) String
A) --. B) # C) // D) --
A) PHP B) C# C) Swift D) Ruby
A) C++ B) JavaScript C) Java D) Python |