A) The use of archaeology software only. B) The application of computational techniques to archaeological data. C) The digital scanning of archaeological sites. D) The study of ancient computers.
A) Geographic Information Systems; used for spatial analysis of archaeological data. B) Geological Imaging Software; used for creating 3D models of artifacts. C) Global Internet System; used for online research in archaeology. D) Graphical Interaction System; used for virtual reality simulations of historical sites.
A) To determine the age of artifacts. B) To identify the composition of ancient materials. C) To understand relationships and connections between archaeological sites or artifacts. D) To create 3D models of archaeological sites.
A) Creating digital artwork of ancient civilizations. B) Developing 3D animations of historical events. C) It involves enhancing and analyzing images of archaeological sites or artifacts using computer algorithms. D) Storing images of archaeological findings in a digital archive.
A) It allows archaeologists to test theories and scenarios in a virtual environment. B) It helps in conserving artifacts. C) It automates the excavation process. D) It facilitates field surveys.
A) Determining the cultural origins of artifacts. B) It involves extracting patterns and knowledge from large archaeological datasets. C) Identifying rare artifacts in a collection. D) Digitally cataloging archaeological sites.
A) A digital archive of ancient artifacts. B) A 3D representation of terrain; used for studying site landscapes and features. C) An online database of excavation reports. D) A software for translating ancient languages.
A) A technique for artifact preservation. B) A model for reconstructing ancient settlements. C) An optimization algorithm; used for solving combinatorial optimization problems in site selection. D) A method for translating ancient languages. |